Game Studies
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Theory of Game Elements: Systems, Contexts and Design Use
Theory of game elements explains game systems and contexts for study and design, from components to player psychology.
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PhD Gaming Diary: How Researchers Log Play and Theory
PhD gaming diary explains how Aki Järvinen logged play, drafts and thesis progress while writing Games without Frontiers.
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Introduction to Game Systems for Game Studies and Design
Introduction to Game Systems explains Chapter 3 of Games without Frontiers, covering game elements and simulation for researchers and designers.
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Games without Frontiers Dissertation: Design Methods Guide
Games without Frontiers dissertation shows analysis methods from 100+ games, covering systems, psychology and practical design use.
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Game Studies PhD Chapters Explain Systems, Genre and Play
Game studies PhD chapters link systems, genre and player psychology to practical design methods from a finished dissertation.
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Game Studies PhD Blogging: Gamegame, Theory and Design Work
Game Studies PhD blogging turned a doctoral log into Gamegame, a card-based design tool presented at DiGRA 2005 and in a 2008 Tampere dissertation.
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Game Dissertation Table of Contents for Game Research
Game dissertation table of contents maps the Games Without Frontiers PhD chapters, diary and design notes for game studies readers.